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Species

There are currently 5 official species for Star Odyssey; Human, Grolun, Prime, Zakai, & Droid. Each species has a specific number of starting skill points, and have unique abilities. See Classes for more abilities.


Human

Description here.

Home Planet

Earth. Earths variety of terrains and challenging ecosystems helped humanity excel at adaptation.

Species Ability

Luck: +3 to any skill check.

Stats

  • Starting Skill Points: 50 [+ 3 Bluff Skill Tier]
  • HP:10
  • EN:4
  • DEF:13
  • MOVE:6
  • ACC:0

Prime

Description here.

Home Planet

Vergos Prime: Streamline beauty, synthetic, cultivated to suit needs of higher intelligence.

Species Ability

Rush: Move twice as fast for a turn. Increases initiative by 1 for the entire battle.

Stats

  • Starting Skill Points: 40 [+2 to Agility Skill Tier]
  • HP:8
  • EN:5
  • DEF:11
  • MOVE:8
  • ACC:2

Grolun

Description here.

Home Planet

Sotereous: Heavy gravity, gas atmosphere, various terrain, low moisture.

Species Ability

Charge: Max movement +1 in a straight path. Deal 1d12 damage to any enemy in the way.

Stats

  • Starting Skill Points: 30 [+2 to Intimidate Skill Tier]
  • HP:11
  • EN:4
  • DEF:14
  • MOVE:4
  • ACC:0

Zakai

Description here.

Home Planet

Xostrix: Mostly barren, cavernous, hostile.

Species Ability

Swarm: Add Slow, and poison to target. Remains in effect until target breaks free (12+).

Stats

  • Starting Skill Points: 30 [+2 to Small Weapons and +1 to Melee Weapons Skills Tiers]
  • HP:9
  • EN:5
  • DEF:11
  • MOVE:7
  • ACC:2

Droid

Built by humans, some have better skills and hardware than others depending on their construction.

Home Planet

N/A

Species Ability

Dead-Eye: Next attack is an automatic hit.

Stats

  • Starting Skill Points: 30 [+2 to Mechanic and +1 to Programming Skills Tiers]
  • HP:9
  • EN:5
  • DEF:12
  • MOVE:5
  • ACC:2
species.txt · Last modified: 2018/01/31 21:06 by derektye